← Kitchen Confinement Area. 1. This is the main portion of this guide. Then find a machine that has a wheel that you can turn. 5309 - Quick conversation with "Jenny". Get the Game. No cheats available but things like text skipping and flowchart jumping, won't disable trophies. Submarine Ending. The cyan clock says 510 min. This is the final escape room you will have to complete in Zero Escape: Virtue's Last Reward. The AB Game: Q Edition file in the archive explains there are two possible solutions. If some dice get in the way during the following instructions, just roll them out of the way, then roll them back to where they were afterward. Here, you will explore a hospital room used for treating serious illnesses. Everyone starts with 3 BP. . 5 Hours Min. This walkthrough is organized by puzzles left to right, from each round and the choices you make in the AB games. Summary Two Nonary Games, two sets of nine unwilling participants kidnapped to an unfamiliar location. We would like to show you a description here but the site won’t allow us. She learned from Clover about the Nonary Game, the facility she'd been in, and the morphogenetic fields. Get the chart from the drafting table. 8 Hours 100% Achievement Walkthrough TrueAchievements forum thread - Page 2. This full game walkthrough for Zero Escape: The Nonary Games is currently in progress. While on this upper floor, try the lockers until you find one that is unlocked, and check the protective suit to put the suits on. PC VLR is superior to DS VLR in every way, so you'll still be using that PC copy of the game bundle. It is the first game in the Zero Escape series and was originally released for the Nintendo DS in 2009. Summary. Tap the exit door to get out. Grab the GREEN MEMORY CARD. See full list on indiefaq. Endings Guide. 1. There are a series of white bags around the room, each of which has one of the cards you're looking for. Take the empty beaker from the table to the right of the dolly. You'll be tasked with finding a series of collectables hidden among the. After you escape the elevator, you meet the other characters: Alice, Clover, Dio, Luna, K, Quark, and Tenmyouji. 999 is a heavily story-based game, where long stretches of text are broken up by Escape the Room style puzzles. Buy The Nonary Games on Steam (includes 999: Nine Hours. For Zero Escape: Virtue's Last Reward on the 3DS, GameFAQs has 6 guides and walkthroughs. This game has 6 distinct endings. He'll explain the rules of the game when you hit it. There are 16 Puzzle Rooms in 999 that require you to guide Junpei through a series of puzzles. Did Akane actually die 9 years ago in the experiment, as Seven's. In the DS and The Nonary Games versions of Zero Escape: Nine Hours, Nine Persons, Nine Doors, there are six endings, although only one of them is canon (The True Ending). How To Escape The Archives. After waking up in a strange elevator with no memory of how you got there, you meet a mysterious girl and a talking rabbit. The first thing to do in the Cargo Room is to collect nine separate ID cards. Hello there, folks. The magenta clock says 11400 sec. Accepted Answer. Please consider supporting our channel: playlist:. Before he can get his bearings, a window breaks, and the room begins. If the people are missing it despite choosing the correct doors(and it only happens in the Nonary Games) then i'm assuming it has something to. To get. Go over to the door that is in the corner by the slot machines. The Security Room is an escape room in Zero Escape: Virtue's Last Reward. Please post in this thread or send the Walkthrough Manager a PM if you are interested in writing it. ") 11. 3. Then, add the saline solution, and the ethanol from the waste tank. Second Line: Dash, Dot, Dash, Dot. Now look around for the baccarat table for the 3 card. I hope you'll find this guide useful! Have fun escaping everyone. Open the shelf's left side panel to get a. If you're just looking for some help with unlocking endings, unlocking fragments, completing the puzzle rooms or finding the game's secrets, check the fragments , puzzle rooms and. Released in 2009, 9 Hours 9 Persons 9 Doors(999 for short) is the first game in the Zero Escape Trilogy. . Buy The Nonary Games on. Check the poster in the archive. Step back, then touch the drawer to get the small key. Going through the Number 4 door and. the issue is that the game is unfai while zero escape puzzles where fair the 2 puzzles in 999 that I didnt arent. Chance of Loss is Not Zero (30 GP) See the Zero Lost ending in 999. com Feel free to email me if there are any issues with the walkthrough Introduction: (This is just a description of where the game starts, there are no ending spoilers contained in this introduction) 9 Hours 9 Persons 9 Doors is a suspense visual novel about 9 people. Door 6 is one of three choices in the third set of numbered doors the Nonary Game participants find themselves faced with, the other two being Door 1 and Door 2. Look at the scale, then take the gold key, and the small knife. Touch the 3 big boxes in the back to find CARD WITH A HEAD-SHOT (Junpei) and CARD WITH A HEAD-SHOT (June). Go up the stairs to the back area of the room. You can find a full guide to unlocking all of the achievements in the Zero Escape: The Nonary Games walkthrough. PlayStation News Community News Site Updates PlayStation Network Status TT Podcast News Archive Suggest News. You must battle your way. 9 Hours 9 Persons 9 Doors ----- Nine Hours Nine Persons Nine Doors Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. Phi and Dio go through the green door with Clover. Thanks for watching! Leave a like, subscribe and share the video if you enjoyed it and be sure to turn on all notifications for the latest updates! Link to t. 6969 - Erotic hotline. Use the key you obtained on the fire extinguisher box. You can find the correct paths for the endings in this playthrough. The Laboratory is located on C Deck and is the escape room accessed through Door 8. Look at it. Details. TrueAchievements. Treatment Center Pod Room Door Solver. Get the ink and the lug wrench from inside. (3) Santa: Arrogant, uncooperative young man. Get the bulb that appears. Introduction ===== Hi, I'm ArtifactMage and this is my bare-bones walkthrough for 999. Dio and Phi go with K, and Tenmyouji and Quark go with Clover. Take the needles, then take the martini glasses. It'll take cunning, skill, and more than a little luck to escape alive, but do you really have a choice? IDO agents working in California report that preliminary findings indicate the exceedingly dangerous Japanese adventure game known as "Zennin. The Safe Ending is one of the Special Endings in 999. (5) Junpei: Hero of Nine Hours, Nine Persons, Nine Doors. Earlier choices may lock or unlock different options. Option B. 52. Drop ball 6 into the bottom-right hole. There is a gravestone past the lion pond. I like to write down my thoughts after playing a game, and after I finished Zero Escape: The Nonary Games, I wrote this: Enjoyable. Take the four colored handles from the ends of the. Thonky's 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. have played the game. Unlike the previous sets of numbered doors, these doors are not on the same deck as one another, let alone in the same room. Zero III reappears and explains the rules of the Nonary game, while making a large number of rabbit puns. Use the combined tips and handles to remove each screw in the grating. This guide will also provide you the achievements of the game. The one with the axe will swing and break the glass on the shield. 38. Once complete, you will receive the Code Emblem. The code for the red briefcase is the four numbers converted from the first two symbols from note in. Get the Game. The Nonary Games. Gaming. The first is amazing, with a story that would not get out of my head, particularly when you get the true ending (you'll know it's the true ending). Zoom on the top of the cart with the basin and scalpel on it, and take the scalpel. Use the syringe on the candle. Credits 001-General Information ----- This is a walkthrough for the DS game called "Zero Escape: 9 Hours, 9 Persons, 9 Doors". Take the blue battery from the shelf. Concept art. Summary. 52. Inside, you will find a safe with a cabinet underneath. 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. " — Tenmyouji, entering room Q. Go down, turn left. Touch the green boxes on the floor. and the Path that is a Dead End Until the Lock is Unlocked. Thonky's 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. View all guides. Claim your 8 card as a prize. However, if you want a chronological walkthrough of the game's various timelines, organised to avoid as many locks as possible, check the walkthrough below. The notebook is not related to the escape. Nonary games, I'm stuck on the first puzzle, questioning if I should even keep playing. However, Brother is said to have had a divine revelation and created Free the Soul when he was 26. If you pick the correct piece of foil it will read: LOCKER. Use the small key on the computer console in the middle of the room. The Steam Engine Room, also known as the Engine Room, is the escape room found by entering Door 6 on E Deck, though the room itself is on the Bottom Deck. Get the bulb from inside. "Who Set Up Us The Bomb" is a reference to "All Your. Get the Game. Gaming. Start by picking up the blue, red, orange, and green books from the bookshelves around the room. The Zero Escape series tells an amazing story with. Virtues Last Reward [Puzzle Walkthrough] [100% Endings + Achievements] [Passwords] [Eng] by LastNonak Exit the screen, turn left and touch the white bag on the floor to find CARD WITH A HEAD-SHOT (Seven). I will try to make it as spoiler free as possible. Combine the USB scanner with the numbers clipboard. This is a guide for the first game of the Zero Escape The Nonary Games franchise. The Nonary Game: Ambidex Edition is a game orchestrated by Zero Sr. Next go to the other in the back to find CARD WITH A HEAD-SHOT (#9). Get the. Please consider supporting our channel: playlist: Ga. Let's Play Zero Escape: The Nonary Games - Virtue's Last Reward on the PC (w/ Japanese voice acting)! In Part 22 of this blind gameplay/let's play of Virtue'. Buy The Nonary Games on Steam (includes 999: Nine Hours, Nine Persons, Nine Doors)The Security Room is an escape room in Zero Escape: Virtue's Last Reward. There are numerous piles of electronic junk scattered around the room (the ones used for the puzzles), and 3 huge monitors scattered along the back of the room. 8008 - Message that is upside down, like on a. Escaping from this room leads to a different ending depending on which version the game is. Watch on. Take the dart tips from the ball retrieval slot. This is an M-rated DS. 999: 9 Hours, 9 Persons, 9 Doors 100% Complete Guide. Take the socket wrench tips. Check the table next to the safe to get a binder that explains the PEC door lock. . It’s nice to have a visual novel that gives your brain as much of a workout as your text-scrolling clicker finger. Get the pocket watch from the drawer. The first Nonary Game took place long before Light or Santa turned 26, and that Nonary Game was effectively run by Free the Soul (Hongou was in charge, and he was doing it for Cradle Pharmaceutical, which was under Free the Soul's control by then). Open the bottom right cabinet of the shelf to reveal a clipboard and memory card. They're numbered 1 to 9. Put this into the safe to escape the Rec Room. Go down, turn left. 999 [100% Achievements + Endings] [Eng] By LastNonak. This will take you to the room's toilet. You can combine this with the completed Flow Chart to get an idea of which puzzle is which when looking at your map. The Nonary Game is a game that Zero, the one who had started the game, described as a game where 9 people will have to put their lives on the line. 3 bad endings, a dummy one that's not worth doing because it ends abruptly, a normal ending that's. Zero Time Dilemma Walkthrough. Posted on 11 April 22 at 15:51Full video walkthrough guide. Zero III reappears and explains the rules of the Nonary game, while making a large number of rabbit puns. Get the pocket watch from the drawer. Take the two capsules and a jar of seeds from the tray. There are 6 total endings to 999, 3 Standard and 3 Special. From point W, take a look at the. 999: Nine Hours, Nine Perso. Tap it to go there, and take the metal detector. In one of the martini glasses on the bar, there are two needles. The Earth Key will be saved for later and is not needed in the Laboratory, but the activation key will come in handy as you try to escape. Escapest (50 GP) Escape everything on Hard difficulty in VLR. . Fair explanation. Mar 17, 2014 - The Nintendo DS masterpiece 999: Nine Hours, Nine Persons, Nine Doors makes a somewhat altered encore appearance in the App Store. The B. You have to weigh the dice. The Library is the ultimate item-collecting style room. Sigma and the girl, whose name is revealed to be Phi, leave the elevator and meet the other characters in the game. The pages below contain step-by-step guides to each room in the game, all entirely free of. To reach 9 with six cooperators: Round 1, 2, 3: Ally US A B C E D The screen will show the escape password. 9 Hours 9 Persons 9 Doors ----- Nine Hours Nine Persons Nine Doors Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. This is the main portion of this guide. As the title implies, the first puzzle with the red and blue suitcases has me completelly stuck and the next step is looking for an answer online. Two spine-tingling Nonary Games. Thonky's 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. The Garden is shaped like a triangle, with the exit and entrance doors on adjacent walls in the corner. This is one of three possible rooms you will enter when going through the White Chromatic Door during the third round of the AB Game. Put the expensive brandy on the shelf above the books. For endings from other Zero Escape games, see Endings. The doorknob had been frozen solid. • 3 yr. All of the items in this room are useless outside of it. They're numbered 1 to 9. Virtue's Last Reward Walkthrough - Nonary Games #2. ← Digital Root Explained. If it's too confusing, here is a brief explanation: The bracelets show how many Bracelet Points (BP) you have. In the puzzle room, take the clover bookmark from Santa. Zero Escape: Virtue's Last Reward Walkthrough - Nonary Games #2. Tap the door of the chamber. Junpei, along with Ace, Santa, and June enter this room. Press button 4 by the handrail with the baby icon. Zero Time Dilemma is the third and final installment of the Zero Escape video game series by Kotaro Uchikoshi, a mystery-thriller room escape game series. Here, you will find an item called Score Plate (A). In the DS and The Nonary Games versions, Junpei is automatically locked into the Submarine Ending route. In the puzzle. Magenta Door 3. Thonky's 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. Spoilers are also hidden in optional toggles. 50 new $43. Genre: Miscellaneous » Compilation. I will also provide my personal route order for the best experience. Head towards the white thing on the wall (near the. The story follows Junpei who is abducted and placed aboard an empty, sinking cruise liner along with eight other people. Grab the GREEN MEMORY CARD. Amazon. You will start on the upper floor. It is the sequel (and chronologically, a prequel) to Zero Escape: Virtue's Last Reward. If you use walkthroughs for the puzzles and skip all dialogue, Zero Escape: The Nonary Games can be completed in 30 hours minimum. If the answer to this question is in the sequel then disregard the question. Junpei lets warm water go into the water bottle filled with dry ice, and he ties it to the door. Next, move left to the mixer, and put the roots into the machine. Buy The Nonary Games on Steam (includes 999: Nine Hours. It was later re-released as part one of The Nonary Games in 2017. Use the white key in the clock above the safe. Step back and then tap on the ship's steering wheel (the one. Description. Clover - #4 - Short girl with pink hair. 1. Nonary definition: . What I mean is: do dialogue options matter (like talking/not talking. Be sure to like and subscribe!The escape room puzzles were removed in favor of more focus on the visual novel aspects. Third Line: Dot. Touch the white bag on the right to find CARD WITH A HEAD-SHOT (Santa). Tenmyouji and Quark go through the red door with Luna. By bare-bones, I mean, I won't be listing controls or characters or holding your hand through this game. Virtue's Last Reward has several endings; one for each main character, as well as several bad endings that conclude the game's story. Move to the right section of the desk and grab the second container of seeds next to the microscope. Lock 10. Look for a cabinet that contains a morse alphabet note. The game is the sequel to Zero Escape: 9 Hours, 9 Persons, 9 Doors for the DS. This is a Morse code puzzle, where you need to enter the correct code. Hmm. Hold the map and examine the map on the wall. Next go to the other in the back to find CARD WITH A HEAD-SHOT (#9). 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1Find the Times. Virtue's Last Reward is a puzzled-based visual novel, and the second game in the Zero Escape trilogy. There are four other decisions you make during the game which can affect the ending. Why is that?WALKTHROUGH. How To Escape The 1st Class Cabin. Kotaro Uchikoshi personally answered a select few of them, and his answers were compiled on the series' official website. Zero escape games are visual novels (lots of reading) which occasionally require some puzzle solving in the form of. Fans asked him if he could. The Nonary Game is a game that Zero, the one who had started the game, described as a game where 9 people will have to put their lives on the line. It is a massive boiler room which spans the width of the ship and several stories, most likely used to keep the ship's engines running. Every route through this room ends in the Submarine Ending. Get the key from pod 1. On the table across from the bar, take the mysterious disc and the northern hemi-hemisphere. You get a Venus key and a 2 card. Go to the bookshelf with the glass doors. examine the keyhole while holding small key (red) to start the minigame. This time the goal numbers are 1 and 7, with both the 1 and the 9. Left twice, open the double doors for a new file. This unlocks when you reach the true ending of 999. Dio Ending. LastNonak. Zero Time Dilemma is the third and final installment of the Zero Escape video game series by Kotaro Uchikoshi, a mystery-thriller room escape game series. WALKTHROUGH. Now that the head is facing to the right, set the numbers that are displayed to '2. Get the map from the drawers near the door. Q22: The cloak Akane wore in the End or Beginning, with the Free the Soul symbol on it, looked like it was the same as the one Snake wore in the true end of 999, which had the Free the Soul symbol as well. . Thonky's 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1. Zero welcomes you to take part in both the Nonary Game and the Nonary Game: Ambidex Edition as the award-winning escape-the-room visual novels Nine Hours, Nine Persons, Nine. Possible Endings: Tenmyouji End (Requires one unlock) Tenmyouji Game Over 1 Tenmyouji Game Over 2 (Requires one unlock) Quark End (Requires one unlock) Quark Game Over Option 2 - Betray (Go to ESC10) Choosing this option will cause you to go through the green door at the second set of chromatic doors, you will not be given an. 20. Check the front of the elevator. '. It has a red sofa in a corner with a sun clock above it. Touch the white bag on the right to find CARD WITH A HEAD-SHOT (Santa). They are in a recommended order, but you are free to do them in whatever order you wish. ) Zero Escape: The Nonary Games is a bundle that includes the first two games of the series. 8 Hours 100% Achievement Walkthrough < 1; 2 > spxyu021,202,870. To do this, place the 2, 3, 8 and 1 balls under the 6, and the 3, 5, 6, and 7 under the 3. Zero was the mastermind behind the Nonary Game in Nine Hours, Nine Persons, Nine Doors, and behind the Nonary Game: Ambidex Edition in Virtue's Last Reward. The choices you make as you work your way through the sinking ship have a large. You will end up here with Phi, using Luna's bracelet, after entering the White Chromatic Door in the third round of the AB game. and additionally you`ll receive all possible achievements for the game 999. To the right of the door you came in from is a shelf with the safe sitting on it. One of the few games I've played where alternate endings and the different paths actually became canon due to in-game logic. Moving to the right of that you can find a red couch in the corner of the room, and a sun clock hanging on the wall. Keep making your way up the stairs. Then press Check in the bottom left corner and the door of the room will unlock. Lock 9. Walkthrough/Gameplay #3 of 999: Nine Hours, Nine Persons, Nine Doors on the PlayStation Vita with no commentary (The Nonary Game). Now, let's seek a way out of the Archives. The Study's appearance. Use those numbers, 632415, to unlock the lock. Doing this will cause the screen to turn green, giving you the Green Safe Password. Buy The Nonary Games on Steam (includes 999: Nine Hours, Nine Persons, Nine Doors)The Waaaaaarm Drawer falls out. Use the hammer to hit the C in the chess set. If they break the rules or fail to escape… they’ll die. Other then that, just try to bare through the story, make your choices, do the puzzles to escape the rooms and you should Platnium this game in no time. Okay, you`ll have 3 choices in the first intersection: Either you choose the Cyan, Yellow or Magenta door. Look at the scale, then take the gold key, and the small knife. Clover is a survivor of all three Nonary Games, as she played one before 999 . If you want answers to the millions of questions you have, you'll need to escape the Elevator. How many secret achievements are there in Zero. Get the chevron block from the shelf. Soon after, you will need to split into groups of three and explore the various rooms of the facility you are trapped in. If you want answers to the millions of questions you have, you'll need to escape the Elevator. Zero. K and Alice go through the green door with Tenmyouji. You'll probably want the Bad Ends eventually though. After walking down the hallway and pulling a lever, Sigma, Alice, and Luna find themselves in the GAULEM Bay. Publisher: Aksys Games. Zero Escape: The Nonary Games is a port of the first two games of the Zero Escape trilogy, consisting of 999: Nine Hours, Nine Persons, Nine Doors; and Virtue's Last Reward. Related: Nine Hours, Nine Persons, Nine Doors - How To Escape The Study 999 encourages you to. About the Nonary Game. Move the white sheet and get the rusty knife from the wooden box. After inspecting the screen area, you will see a. It's special in that it not only counts as one of the endings, but seeing it is actually a prerequisite for seeing the June Ending . The study was apparently used by Zero as a laboratory. ← Spoiler Q&A. Junpei then asks about the First Nonary Game, as Clover did not give him all of the details on it. Get the Game. Turn right from the bed, so that you're facing a pair of doors), and open the one on the right. Take the jar of white powder from the middle right shelf. The three people hide in the trap door area, while Junpei throws a piece of dry ice at the makeshift bomb. You'll be able to find the first collectible right. Get the fire hook that the armor is holding. Fact #3Screen of the Ambidex Game, part of the Nonary Game. In the kitchen puzzle room, when Akane talks about carbon dioxide, say that it’s odd. (should be "right", instead of "left"). The second is somehow even better in every way. This ending is obtained if your playthrough ends in Door 2.